Slark Guide , Murloc Nightcrawler Guide and Strategy

Slark Guide , Murloc Nightcrawler Guide and Strategy

Slark the Murloc Nightcrawler Guide and Strategy. Dota 6.65 give us 2 new heroes, one of them is Murloc Nightcrawler, Slark. We already see the teaser video for him, but now we can know all of his skills. Let's go!

Murloc Nightcrawler Skills & Stats

Range: 128
Movement Speed: 305
Hero Type: Agility

Agility: 21 + 2.0
Strength: 21 + 1.0
Intelligence: 16 + 1.6

Dark Pact

Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from theNightcrawler, dealing damage to himself as well as all nearby enemies.

Damage: 75/150/225/300
AoE: 325
Manacost: 55/50/45/40
Cooldown: 10

Deals half the damage to you immediately as part of the cost.

Tips: This skill also can remove you from negative buffs.


Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 275 distance away from the point of impact for 3.5 seconds.

Pounce Range: 400/500/600/700
Pounce Damage: 50/75/100/125
Leash Range: 275
Leash Duration: 3.5

Cooldown: 16
Manacost: 75

Note: Moves forward in the direction it is looking, this is not a target position cast.

Tips: Pounce is working like Mirana's Leap. You will jump to direction you're facing. A successful Pounce will bind your enemy for 3.25 seconds. When theenemies binded, they cannot leave from the area. Mirana's Leap, Morphling Waveform and Blink will useless. If you're ganking with a stunner, maybe it's better to let him landed stun first and then when his stun is almost finish, quickly pounce him. It can be great tool for escaping too!

Essence Shift

Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points of Agility.

Duration: 15/30/45/60

Tips: You must note that even though you steal 1 all attribute + 1 main attribute from your enemy, you gain 4 agility and not 1 all attribute + 1 main attribute.

Shadow Dance

Has an active and a passive portion

Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds.

Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.

Movement Speed: 30/35/40%
Health Regeneration: 2/3/4%

Active duration: 5.5 seconds
Cooldown: 25
Manacost: 120

Tips: This skill can be used as healing mechanism. If your HP is low, find a hidden place and recovers. If you use Shadow Dance when attacking the enemy, your movement speed and regen bonus is working, except the enemies cast dust or have gem. This skill also can detect if there's observer or not. If you're on a place and your passive did not work even though all theenemies is on other place, you can be sure that somewhere near there an observer ward is placed :)

Murloc Nightcrawler Item Build

Starting Items
Healing Salve Tangoes Ironwood Branch Ironwood Branch Ironwood Branch Gauntlets of Ogre Strength

You will need this to survive the line until getting your Shadow Dance. After get your ultimate, you won't need any HP regen items.

Core Items
Town Portal Bracers Power Treads Magic Wand
Town Portal, Bracers, Strength Power Treads, Magic Wand, Diffusal/Sange Yasha/Desolator, Manta/BKB

Slark stats growth is really poor, especially his Strength. You will barely have only 1385 HP at level 25. Thats why you must get some HP items to avoid getting yourself killed before you have the chance to escape. Strength Power Treads and Bracers is enough to boost your survivability. Why not Vanguards? Many PPL recommend Vanguards, but i think it's a waste on him. You don't need the heals, you also not a tanking hero. Better spends those money on cheaper HP boost items like Bracers or even on Ogre Axe that can be used for BKB or Sange Yasha.

Now, which items you must buy? Diffusal, Sange Yasha or Desolator? Personally, i like to have Diffusal on him. His role as a ganker will benefits much from the Purge as well as the mana burn. With a stunner mate and purge, a kill is almost guaranteed. However, Sange Yasha is also not too shabby. The MS boost will gives you max speed (522) whenever nobody see you. Desolator is also good since you are stolen their agility and reduce the armor.

Why not Mask of Madness? Honestly, i think Mask of Madness is not fit him. It will make you receive more damage, and you're already fragile enough. The attack speed is welcomed, but i think it's more fitted with Darkterror or Barathrum. The ms boost also an overkill since with Yasha andShadow Dance you already get the max speed. If you didn't agree with me, share your thought on the comment section :)

BKB will be your main items if the enemies consist of nuker like Lion or Lina. One stun + Fingers from Lion will ensure a death to you. Of course you have Shadow Dance which allow you to attack when invisible. But a decent player will always have dust on their inventory if you become a threat to them. You don't have silence mechanism like Rikimaru's Smoke Screen, so i think BKB is a must.

Luxury Items

Butterfly will be your main luxury item, you will benefits from the agi boost and the evasion. Monkey King Bar is also a good choice if their carry is already get Butterfly. HoT will be your best items if you're being the main target. Even though the regen is somehow a waste compared to your ulti, HoT is still the best single HP boost item.

Murloc Nightcrawler Skill Build
1. Pounce
2. Essence Shift
3. Dark Pact
4. Dark Pact
5. Dark Pact
6. Shadow Dance
7. Dark Pact
8-10. Pounce
11. Shadow Dance
12-14. Essence Shift
15. Stats
16. Shadow Dance
17-25. Stats


Ok, i think this will be a little debatable. Why maxed Dark Pact first instead of the others? At first glance, i think Dark Pact is a poor skill compared to Pounce or Essence Shift. But after trying him several times, Dark Pact is magnificent. It deals 300 damage at 325 AoE with only 40 mana at level 4! Of course it also hurt you, but with right timing, it wouldn't be a problem because of your crazy regen. Murloc is a pure ganker. And Dark Pact is his only nuke that will help him get a kill on a gank. Not to mention that it also help you farming.

Pounce is maxed next because it's your chasing and escaping skills. Why not maxed Essence Shift first? I found it rather useless to max this early. 1 level of it is enough, the stats steal and agi stats addition work really nice. 15 seconds is more than enough on mid early-mid game which usually consist a lot of ganking.

Murloc Nightcrawler Strategy
Early game, choose a side line, preferably with a stunner. Side line is a must since you will need the boots and build Power Treads a.s.a.p. Farm and try to get your ulti fast. However, if your laneenemies is lack of stunner, you can get a kill early. Getting first blood is easy if your Pounce successfully hit the enemy, of course with a decent backup.

Buy Magic Stick early if you got the money. It will help you to stay on the line and the fill your mana when needed. After get your Treads and ultimate, you can start ganking. Murloc is a nice ganker because he can get speed boost when changing line thank to his ulti. If you're confident with your skills, use Pounce to open a gank. If you don't feel you can't hit it, let your friend stun theenemies first before land your Pounce. The binding is too precious to let it miss. Use Shadow Dance only when you need it. It cost quite some mana, and if your Pounce hit, usually you won't need to use Shadow Dance.

On some case, you must use Shadow Dance, especially if your enemies is nuker like Lion. Remember, Pounce bind is not a stun. The enemies still can attack and use a spell on you. If your gank is failed and your HP is low, stay calm and walk into jungle/rune spot while regen. If you're getting ganked, use Pounce like a leap and immediately useShadow Dance. Usually the enemies won't be able to catch you up.

In a team battle, enter the battle last. Murloc is really fragile and easily get killed. Let your team open the wars and immediately focus on your team target (usually enemy carry) or chase the low HP hero.

Murloc Nightcrawler Summary

He is a nice hero that have great potential for ganking and anti-ward radar capabilites. His skills is synergies well. Even though he is really strong ganker, he also fragile and easily counterable with Gem/Dust. So, he is not that imbalance :)

Do you already thought about your Slark the Murloc Nightcrawler Guide & Strategy? Share it here! Don't forget that you can make your own guide on Slark the Murloc Nightcrawler Forum :)

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