Dota 6.66b Changelog | Dota Allstars 6.66b Changelogs. Hey all Dota Addicts, As IceFrog released Dota v6.66b with a huge list of changelogs containing nerfs, fixes and balancing. So here you can read the full logs of changes done in this map.
Tip: Get some beverage and Enjoy Reading the Changelogs :)
src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> |
DotA-Allstars v6.66b.w3x Changelogs:
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two seperate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. If an enemy acquires the rapier, it same rules as the previous version. Here are the complete rapier rules to clarify:
- "Original Rapier" has two modes, active and muted. It is active (bonus damage, droppable) when carried by the owner and muted (no damage, droppable) when carried by an ally
- "Free Rapier" is the item state that occurs when an enemy acquires it. This is a permanent transformation for the item. It will always provide bonusdamage and will always be undroppable, regardless of how it switches sides back and forth afterwards. This is the same as the previous patch.
Summary: The primary change that is done here is that a hero cannot intentionally pool the rapier to his ally.
* -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched.
* Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes.
* Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es)
* Various map optimizations
* Fixed an old recipe fusing exploit with leaver items that could result in crashes
* Fixed Essence Shift on units that change form
* Fixed a couple of bugs with Dark Pact debuff
* Added replay data for creep kills/denies (at time intervals,
format: "CSK"+I2S(PlayerID),value and "CSD"+I2S(PlayerID),value)
* Fixed various tooltips
* Fixed gold not being split after using -unlock when someone leaves via -kickafk
* Fixed being able to -unlock while a switch vote is ongoing
* Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc)
* Fixed some -CD language text issues as well as some missing parser information
* Fixed Arcane Ring recipe purchase hotkey
* Fixed some potential Basher bugs on some levels of Spirit Bear
* Fixed an abuse possible with one hero carrying multiple Urn of Shadows
* Fixed the second Forged Spirit from being added to your control despite having control helper turned off
* Fixed a bug with -switch when you have Rapier (that you don't own) on you
* Fixed a few other misc minor bugs
Did you Enjoy this release? Did you like the changes in Dota 6.66b? Share your thoughts and reviews about this map.
Also share your suggestions for Dota 6.67.