Eredar the Shadow Demon Guide, Strategy & Build. Eredar is a help for the Intelligence heroes on the Scourge. This post will provide you with the Shadow Demon Skill Description, the Eredar Guide, the Shadow Demon Strategy, Eredar Item Build and Eredar the Shadow Demon Skill Build.
Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows stronger each day, but in a twist of fate his new form was that of a gnoll. Eredar's new form is not well suited to direct confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.
Eredar the Shadow Demon Skill Descriptions
Hero Class: Shadow Demon
Hero Name: Eredar
Movement Speed: 295
Hero Type: Intelligence
Starting Armor: 3
Starting Damage: 53-57
Agility: 18 + 2.2
Strength: 17 + 1.9
Intelligence: 26 + 2.7
Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds.
Displacement duration: 2.5 seconds
Illusion Outgoing Damage: 30/40/50/60%
Illusion Incoming Damage: 150%
Illusion Duration: 6 seconds
Cast Range: 700
Note: Can target enemy, ally or self.
Useful skill for confuse the enemies, start a gank, avoid skill like Epicenter and some other stuff. Just treat it as Eul :)
Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.
Damage Amplification: 20/30/40/50%
Cast Range: 600
Similar to Chen Penitence, but with random target. If the enemy is alone, a sure hit is guaranteed. Cheap mana cost but a little useless if there's a lot of creeps.
Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.
Each stack increases the damage it would deal exponentially, up to 4 stacks.
Level 1 Per stack: 20/40/80/160 + 50 each further stacks
Level 2 Per stack: 35/70/140/280 + 50 each further stacks
Level 3 Per stack: 50/100/200/400 + 50 each further stacks
Level 4 Per stack: 65/130/260/520 + 50 each further stacks
Travel Distance: 1500
Note: This has a sub ability to let you release the poison at any time.
This is what makes Eredar so scary. This skill is similar to Bristleback Quill Spray, it will stack the damage and you can released for instant damage. You can even stack the damage until 2000 if the enemy didn't know what happen with him.
Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.
Just a regular Purge but with damage at the end of duration. Nothing special here..